
- #Stonehearth mods alpha 19 mod#
- #Stonehearth mods alpha 19 upgrade#
- #Stonehearth mods alpha 19 mods#
Previously they would disappear from roofs even though the building was visible and potentially starve to death.
#Stonehearth mods alpha 19 mod#
This is because you’ll need to restart a game if you’ve made changes to your mod configuration you can’t change the configuration mid-game.)Īdditionally, we’ve made significant fixes to AI performance to address some idle/brain dead hearthling behaviors, as well as enhancements to further improve performance in large towns. You cannot access it from the in-game settings menu. (IMPORTANT NOTE: The Mod Manager is accessible only from the launch screen settings menu. We’re planning more for this feature, but we wanted to get it into your hands as soon as we could. Also, if you have a mod that isn’t up-to-date, the Mod Manager will prevent you from loading it - this helps to avoid problems related to outdated mods.
#Stonehearth mods alpha 19 mods#
No more pesky dragging mods in and out of the folder… your Mod Manager does the work for you. Now, you can put all available mods in your mods folder, and use the Mod Manager to enable or disable the one you want (or don’t want) to use.

You’ll find the Mods tab as an option on the bottom of the Settings menu. Your thoughts?Īlso making its first appearance: The Stonehearth Mod Manager! This is accessed through the Settings menu on the launch screen. This does not mean that your hearthlings are speechless rather, we’re still considering exactly what form hearthling discussion ought to take. Please note that - for now! - the bubbles are empty. You’ll notice that some hearthlings, in their downtime, now sport speech bubbles - this is step one in providing more social interaction for your hearthlings.

Fixes for a few issues related to multi-block building.Instabuild now destroys the scaffolding on the building.The custom tab in building templates is now always the last tab.After finishing the encounter, select the pile of dirt in the scar and press the button to restore the terrain. Landscape scars caused by encounter placement can now be filled in.Scaffolding and ladders no longer require wood to build! Though less realistic, these are quality of life changes that we believe make building more enjoyable.Hearthlings can now fabricate multiple blocks at once, greatly reducing the time it takes to construct buildings!.Here are some enhancements you’ll find in Alpha 19: Enjoy!Įvery day, in every way, building is getting better and betterWe continue to work on improving your - and your hearthlings’! - building experience with every release. And not just for Tier Two - across the board you’ll hear a rich musical tapestry worthy of this desert kindgom. Rayya’s Children now has its very own soundtrack, courtesy of Raj Mann (and our very own, albeit mysterious, Doug). So it says above that a Rayya’s Children town achieving Tier Two status gets “new background music.” But does that mean… YES. Build a monument to stake your claim for renown - and achieve Tier Two illustriousness! When your settlement attains this exclusive tier you will receive a bounty of new goodness, including:ĭesert SongWait - back up a minute. Naryal asks whether you want to be put on the map as a place renowned for its Trading Post, Monkey Shrine, or your Exotic Goods. The next printing of the Iskender Map of Hearth is on the horizon - and your town can be included on the map… if you meet some requirements. Greetings, worthy settlement.Naryal Iskender is in the middle of an expedition to visit notable towns. Here are some of the goodies you’ll find within:

There are (as always!) other notable additions for this release, including the initial steps in new hearthling interactions and our first iteration of a mod manager. With Alpha 19, however, Rayya’s Children matches the Ascendancy in achieving Township awesomeness, in its own unique fashion.
#Stonehearth mods alpha 19 upgrade#
This upgrade has been - until now - available only for the Ascendancy. In Alpha 17, we introduced the ability to “upgrade” your settlement to Township Status - provided you can satisfy a challenge provided by a royal herald. Welcome to Stonehearth Alpha 19! This release is focused on bringing some much-needed love to the kingdom of Rayya’s Children and their desert biome habitat. I’m currently trying to make ‘elemental’ weapons by adding debuffs they’d apply on-hit at a % ratio of applying.In which the Rayya’s Children kingdom and the desert biome receive some long-overdue attention.
